![]() Maximum reaction probability - The maximum probability of the materials to react.Minimum reaction probability - The minimum probability of the materials to react, increasing the probability will cause materials to react faster.Reaction count - Determines how many reactions get generated to make each material.Localize recipe names - Makes it so that the recipes list shows the ingame material name.Use whitelist instead of blacklist - Instead of not using checked materials only checked materials will be used.Allow solids as outputs - Allow solids to be created from reactions.Allow solids as inputs - Allow solids as inputs for reactions.Alchemy With Gasses - Will allow for gasses to also react for more chaos.Alchemical Outputs - Allow only magical liquids as alchemy outputs.Alchemical Inputs - Allow only magical liquids as alchemy inputs.Force 2 Inputs - Reactions always have 2 input materials.Force 3 Inputs - Reactions always have 3 input materials.Chaos mode - 20 ways to create every material, stuff might get crazy.Lite mode - Some materials are blacklisted, only 1 reaction to create every material.This option will cause the mod to print the entire reactions list out to logger.txt which is in your noita folder. Toggleable list of reactions printed to the game's logger, this requires a mod to enable the logger.There is a list of reactions in the config menu, this list can be filtered by checking materials in the Recipe Filter tab.All materials are blacklistable through the config menu!.Random alchemy recipes, by default for each applicable material there are 5 reactions to create it.A ingame config menu, to open the config press the "Mod Configs" button at the top right of the screen and open the Randomized Alchemy tab.You can literally just walk to the final boss because everything dies on it's own.This mod generates random alchemy recipes every time you start a new run, meaning all applicable materials including modded materials can react with something else to create another material! Oh and also gas burning, just in case something wasn't on fire yet. And you even get wand editing and trick greed later. Fungal shift again: swamp turns into oil.Ĭongratulations: now everything has turned into oil, everything burns, enemies die on their own all over the place and drop blood money that won't despawn.Grab a flask of oil and fungal shift again: Toxic Sludge now turns into oil.Fungal shift again 2 times: Blood now turns into oil, which burns.Enemies that die from the constant fire all over the place now all drop blood gold that you can collect and heal.In the next 2 holy mountains collect "Gold is Forever" and "Trick Blood Money".Go to the next holy mountain and reroll for Concentrated Spells (because it's cool). ![]() You can now walk through the level as all enemies die automatically.
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